Saturday, March 29, 2008

You can haz n3tb477l3 gidez.

10-Step Guide to Tournament Netbattling

Step 1: Get enough friends, family, and/or complete strangers to have a tournament. This is probably the hardest part.
Step 2: Get two Gamecubes, two Game Boy Players, two TVs, a link cable, two Wavebirds, and two chairs.
Step 3: Either get two copies of the appropriate game or arrange for the contestants to bring their own.
Step 4: Get a REALLY big sheet of paper and draw a tournament bracket. Bonus points for witty comments.
Step 5: Pick some appropriate music.
Step 6: Give each contestant a Navi emblem, nickname, or something to identify them by as they advance in the bracket.
Step 7: Run out at the last minute and buy prizes.
Step 8: Teach the contestants about the game, if necessary and if you feel like it.
Step 9: Cheese out your folder.
Step 10: Pwn those n00bs.

5-Step Guide to Pwning at Otarockman

Step 1: Figure out which game they're using. THIS IS CRITICAL.
Step 2: Take a folder from the RFF. If the game is EXE2/6, pick Gater/USE THIS and skip to step 4.
Step 3: Throw in Recovery 300, Forte Another, Life Aura, and as many Program Advances as possible.
Step 4: Go to Otarockman.
Step 5: Pwn.

Friday, March 28, 2008

Rockman Fix: Network Transmission

I picked up a copy of MegaMan Network Transmission today... for five bucks. My thoughts: best value ever.

Why Network Transmission?

*flashback*

Oh, look, a new MMBN game! I love these games! Wait, is it? It has Network, but there's no Battle. Is this a more peaceful game? Dunno. I'll rent it later.

--later--

Oh, look, that new MMBN game! I love these games! *grabs, rents*

Okay, let's rock! Battle routine, set! Exe- *falls off cliff* Whuh?

*/flashback*

That's pretty much it. In fact, I couldn't even clear the first level. So, with one and a half classic games and the infinitely-more-valuable five dollar bill under my belt, I figured I'd give it another shot.

The first thing I noticed was the return of the good old EXE anthem. I hadn't realized just how much I'd missed it until it showed up again.

The second thing I noticed was that I had to flip the controls. I don't know if Control Types A and B are MMAC-flipped, but if they aren't and I have to play backwards, then I think that's grounds for revoking my Rockman Fan license.

Also, somebody flipped the internet to a vertically-structured sidescroller overnight. I wonder, is there a switch somewhere on a giant Internet server in SciLab labeled "RPG", "Sidescroller", and "However the heck you want to classify Battle Chip Challenge"?

Capcom must have reached three games into the future (timeline-wise- NT takes place between EXE1 and 2) to grab the MolassesShoes. Rock can jump, sure, but he can't grab on to ledges (yet another ebil plot by Dr. Hikari), and ALL of the platforms are a pixel too high to jump onto.

Rock also has downgraded the Rock Buster to the Personal Shooter. No charge or rapid for you. At least the P. Shooter let you have three shots on screen- no matter where they are, on-screen or otherwise, you still have the same long recoil time.

Also, if you thought MetWave was useless in the tic-tac-toe dance of death battle system, try using it in a freaking SIDESCROLLER. It doesn't go off ledges- no, that'd be too useful. It stops at ledges. Now, consider this. Most enemies are either flying/hovering, rendering it completely ineffective, or standing there shooting at you, hitting you and breaking the chip before you can use it.

Good news: The bomb series is extremely useful now. Got a virus below you? Bombs away!

Unfortunately, though they may be auto-pilot for awesome, swords are now useful only in an opposite-element-to-boss-death-run because their reach is pitiful, even LongSword.

So, what have I been using? In true anime fashion, the most useful chips are the Shotgun class. The most useful chip I've run into so far has been the chip 3-Way (bow chika wow wow), which is basically V-Gun on steroids. Serious steroids.

More impressions as I proceed.

Thursday, March 27, 2008

What If: Newcomer!

Rated PG for minor Subspace Emissary spoilers and Smashtastic violence.

*black screen, SSBB Mario on Battlefield slowly fades in. Pikachu appears and they fight for a while... then, the camera zooms out and becomes all horizontal-line-y- we're watching someone watching them.*

Mysterious Female Voice: So, Admiral, what do you think?
Mysterious Rough Male Voice: I don't like it... but it's our best option. We don't want to break off diplomatic relations, especially not with them.
Female: Is that your approval?
Male: *pause* Yes. Send the order.
Female: Sending now. Oh, and Admiral?
Male: Yes?
Female: I'll be joining him.
Male: Do you really think that's wise? The Cole Protocol-
Female: I know what the Cole Protocol says, but this is five hundred years before first contact!
Male: *pause* You're right. Just try not to screw up your own creation, okay?
Female: Will do. Transferring now. Best of luck here, Admiral.
Male: Don't get in over your head.
Female: I won't have to worry about that.

*camera cuts to a squarish dark green ship the size of the Halberd warping in right next to the Halberd above the island with the Subspace Bomb factory, forcing both ships off course. Meta Knight zips onto the other ship, looking around. There are two ROBs planting a Subspace Bomb. Meta Knight sees the timer running out and jumps off the ship. As the timer runs down to thirty seconds, a humanoid blur dashes out of the ship and to the bomb, grabbing it and jumping off the ship with it.*

Female: What the hell are you doing?

*the camera cuts below the humanoid blur now crouching on top of the bomb. The distinctive guitar slide from "Rock Anthem for Saving the World" plays as time stops and we see who it is- Newcomer: Master Chief.*

Chief: Giving those robots back their bomb.

*the Chief pushes off, sending the bomb flying down as it explodes. He grabs onto the top of the sinking ship from which he emerged and dashes across, barely outrunning the explosion. He crosses onto the Halberd and comes face to face with Meta Knight. The Spartan takes out a plasma grenade, arming it.*

Female (Cortana): Bet you can't stick it.
Chief: You're on.

*the shrieking music from the Halo 2 trailer plays and we cut to black. "Super Smash Bros. Brawl". "Start a new fight". "March 2008".*

Notes: In case you didn't figure it out, the guy at the beginning was Admiral Hood. I tried to work in the "permission to leave the station" line, but it just didn't fit.

Wednesday, March 26, 2008

Catching Up: The Best Weapon Ever

When last we left MegaMatt, he had just barely emerged victorious over Air Man.

All right! Air Shooter GET! Wait, Air Shooter? I thought the weapons were all like "A. Fire" or "S. DaWhoop" or "E. Fail" and such... Now I don't get to make my joke about the Personal Shooter!

Oh, wait! Something else! I must get my weapons ready! And... Item 2? Don't you just /love/ these descriptive names? I mean, AIR Shooter? That sounds /really/ intimidating. Ah well. Hopefully Item-2 is an electromagnetic pulse bomb or something. Whatever. *gets password, goes to Metal Man's stage and opens up menu*

Okay, what's P? *selects* Okay, that's the Mega Buster. Wait... P? It really IS the Personal Shooter! XD

*gets to the boss*

All right, let's DO this! LEEEEROY MEGAMANZ!

*runs forward and into a Metal Blade, killing himself*

All right, let's do this again! LEEEEROY MEGA-

*gets killed again*

All right, that's it!

*gets the giant Covenant Space-Pickle-I-Mean-Bomb from Halo 2 in the Guardian Ship from ZX and re-enacts the incredibly awesome cutscene, only targeting Metal Man's boss room*

Now THAT's how you take out a boss. None of this epic fail P. Shooter business.

Get... equipped... with... m-... metal... bl-.. blade? Metal Blade? Looks more like a Rolling Cutter to me, but what do I know?

*goes to Heat Man's stage*

All right, let's give this Metal Thing a try. *equips and shoots a few enemies* Huh. Not bad at all. Great ammo use, pretty strong... If this thing could shoot up, it'd be epic awesome. Say, I never tried that Item-2 thing. *equips and creates a platform* Better remember this. This could be very useful later.

*later, at the disappearing blocks over insta-death lava*

I do NOT want to do this. But fear not, for there... is a CHEAT!

*uses Item-2 to fly over the lava and to the other side*

I love you, Item-2.

*gets to boss*

In retrospect, I probably should have stopped by Bubble Man's stage first. But then again, with a name like Bubble Man, how useful can his item be? *remembers EXE BubbleMan* Pretty darn useful, I'd imagine. *pwned by boss*

Rockman Fix: EXE6 Beast Link

"What?" I hear you say. "This is madness!"

You're quite right.

However, for a short while, there was talk of a game not unlike this one being released, and, of all places, in the US.

Now, my extensive research (read: two Google searches) has not yielded any information as to whether or not this game ever existed, even in Japan. So, what do we know?

-It would include a Gate of some kind and use chips (presumably Link). The game may or may not have been contained in the Gate.
-It would require the Gate for play.
-The game would be a remake of EXE6, battles only.
-The release date was October '06, _only a month_ after it was announced.

So, what happened to it? My best guess is that Capcom realized that EXE6 and a Beast Link Gate did everything that this new game would do and more and that porting it to the US would be extremely cost-prohibitive. As such, they canned the project.

Now, the real question: what happened to the TGS demo and is it on Bittorrent yet? XD